Day 2
Commerce

10x8x6

480

While you slept, a Counting Rook visited your nest and "balanced" your previous day's achievements. You start today with ten feathers, eight needles, six keys, and seven moves. To an outsider this may seem odd, but to your rook, it makes perfect sense.

Today, there is no more charity. Today you are a fully-grown rook and you will be expected to trade one resource type for another, because the rook economy is a confusing and ultimately pointless sham more important than life itself. The first row of numbers in any given nest represents what the owner wishes from you - the second row represents the profit you will make from the trade.
You are not logged in. You can continue playing without logging in, but until you do, your game data will exist only in RAM, lasting a day at most, to remind us that all states of matter and energy are temporary.

If you log in or create a new account, you can permanently save your high scores, achievements and unlock points, proceed further in the game, and hide this dumb notice.

Well, by "Permanently," I mean "I'll put it on the hard drive." Nothing is truly permanent.
ABCDE
1
6
+6-6
4
-4+5
4
+6-4
7
-7+2
6
-6+4
2
4
-4+4
6
-6+4
8
-8+2
8
-8+1
5
-5+4
3
2
-2+5
5
+2-5
7
1
+7-1
2
+10-2
4
3
+2-3
6
-6+4
6
-6+6
4
+3-4
8
-8+3
5
3
+2-3
1
+6-1
4
+7-4
6
-6+6
5
-5+7